Roll It! on iPhone and iPad
My flash game Roll It! finally on the Apple App Store. Try it out!
Nézd meg a YouTube-on: AFTERMATH Official Trailer
Lenyűgöző 2D engine
Ez egészen jó cucc XNA-ban. Normál- és heightmappes textúrákkal dolgozik, a heightmap-et visszaírja a depthbufferbe és az élthű realtime bevilágításokon kívül egész meghökkentő áthatásokat képes produkálni. A videónak van egy második része, ami csak az időjárásról szól (hó/eső/vihar, nappal/éjszaka, tiszta idő/felhős)
CubeHunt featured again on BB App World
My game for PlayBook named CubeHunt got featured again on BlackBerry App World, this boosts the downloads a lot.
Using AIR and Java together
Not an easy one. Here is an old video about exporting a Java code to AIR at Adobe TV.
And here is Merapi Project which is a middleman who help communicate beetwen yoir AIR and Java app. (found here).
Here is the same thing for Android.
An old tutorial about using this method.
But the best practise is to use the official way: Runtime API integration for desktip, iOS and Android.
Dead Space–for Xperia Play and PlayBook
EA ported his game Dead Space to Xperia Play and PlayBook. On BlackBerry App World it’s available for $9.99. To Download it to Xperia, go to EA’s Flexion Android Store.
Legendary Quest of Sandor Rozsa & Puli Games on Indie DB
Pacaman – an SFML game
Pacaman is a well commented, single/multiplayer tutorial game for SFML by easy82.

Pacaman features procedurally generated mazes, cute graphics in several themes, four different enemy behaviour and multiple game types.
Pacaman has an indieDB page. No download available at the moment.
android-cpp-sdk
The android-cpp-sdk is a a C++ wrapper for android’s java SDK. The purpose of android-cpp-sdk is to ease native/NDK development on android platform, by providing a corresponding c++ class for almost every java class from android-sdk.
android-cpp-sdk is designed as header-only library and consists of folowing 2 parts:
- j2cpp: support library that eases the using of JNI;
- android platform header files: automatically generated files from corresponding android sdk .jar file;
Each android sdk class and its nested classes are implemented in one header file and is automatically generated by java2cpp tool.
The Legendary Quest of Sandor Rozsa – on iPod Touch, iPhone 4 and Android
There are some photos how the Legendary Quest of Sandor Rozsa – X-Mas special works on iPod Touch, iPhone 4 and Android.
For comparison, here is the windows version:
iPod Touch:
iPhone 4:
And there is a video showing how the game runs on iPhone 4






